Link Search Menu Expand Document

Fuse Points

PCGEx | Fuse Points

Proximity-based point pruning and blending.

The Fuse Points reduces the number of point within a group by merging points that are within a set radius of each others; and allows you to control how the resulting properties and attributes are blended.


Table of content


docs/fuse/image.png

Properties


Property Description
Settings
Component Wise Radius Whether to use a component-wise radius or a spherical one.
When component-wise is enabled, distance is checked individually on X, Y and Z axis in world-space.
Radius Radius within which multiple points are to be fused into a single one.
Preserve Order If enabled, fused points will be sorted to maintain their original order.
Blending Settings Control how removed points’ properties and attributes are blended into the point they are fused to.
See Blending