Table of content
Properties
| Property | Description |
|---|---|
| Settings | |
| Blending Over | Defines the method used to compute the alpha value for the interpolation. |
| Blending Settings | See |
Blend Over Methods
Distance

Distance will first calculate the total distance covered by the subpoints (from current to next), and compute their individual lerp as Local Distance / Total Distance.
This usually gives more better-looking results if the distance between points is irregular; but the difference in values between a point and the next can either be brutal or negligible.
If points are equally spaced, it will look very similar to Point Count.
Count

Point Count uses the current point index, and compute their individual lerp as Current Index / Total Point Count. Using this method is equivalent of using a fixed blending step between each point.
If points are irregularly spaced, it may look a bit random.
Fixed
Uses a unique fixed lerp value for each point.