Table of content
Properties
Property | Description |
---|---|
Settings | |
Blending Over | Defines the method used to compute the alpha value for the interpolation. |
Blending Settings | SeeBlending (Common properties) |
Blend Over Methods
Distance
Distance
will first calculate the total distance covered by the subpoints (from current to next), and compute their individual lerp as Local Distance / Total Distance
.
This usually gives more better-looking results if the distance between points is irregular; but the difference in values between a point and the next can either be brutal or negligible.
If points are equally spaced, it will look very similar to Point Count
.
Count
Point Count
uses the current point index, and compute their individual lerp as Current Index / Total Point Count
. Using this method is equivalent of using a fixed blending step between each point.
If points are irregularly spaced, it may look a bit random.
Fixed
Uses a unique fixed lerp value for each point.