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🝰 Azimuth

Favor edges directed toward the goal.

The Azimuth heuristic attempt to force the path to always aim toward the goal.


Heuristics
A single heuristics definition

Table of content


The Azimuth heuristic favors traversing edges that are directed toward the search goal.

From a purely result perspective, it may look like a shortest path because it tend to produce more β€œstraight” results going from seed to goal (if the topologies allows for it), but under the hood it’s a very different logic. This heuristics works best when combined with other more intricate ones to enforce some visual stability to the path.


Properties


Property Description
Basics Β 
Weight Factor Weight of this heuristic against other concurrent heuristics.
The higher the value, the more important it is during resolution.
Invert Whether the score of this heuristic should be inverted.
This effectively samples the score curve backwards.
Score Curve Curve over which the heuristic values will be remapped.
Local Weight Β 
Use Local Weight Multiplier If enabled, this heuristic will be using a dynamic, per-point weight factor.
Local Weight Multiplier Source Whether to read the weight from Vtx or Edges points.
Local Weight Multiplier Attribute Attribute to read the local weight from.
Roaming Β 
UVW Seed Bounds-relative roaming seed point
UVW Goal Bounds-relative roaming goal point

Roaming seed/goal points are used as fallback in contexts that are using heuristics but don’t have explicit seed/goals; such as Cluster Refineβ€˜MST or Score-based refinements.