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Get Texture Data

PCGEx | Get Texture Data

Can output multiple textures object from material parameters and texture paths

The Get Texture Data node can create PCG Textures in batches, either from texture reference paths, or by parsing material’ texture parameters.


In
Points with asset reference attribute
Point Filters
Filter which points will be read
Texture Params
Reusable texture parameter definition
Out
Points with added data
Texture Data
PCG texture data

Table of content


The Get Texture Data provide a quick-and-dirty (yet highly customizable) way to create new PCG textures data from either material parameters or texture paths.

details/textures/get-texture-data.png

Properties


WIP / TBD