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🝰 Shortest Distance

Favor shortest distance.

The Shortest Distance heuristic node …


Heuristics
A single heuristics definition

Table of content


The Shortest Distance is the most basic heuristics of all. Scores are directly tied to edge’ length, favoring shorter distances at all times.


Properties


Property Description
Basics Β 
Weight Factor Weight of this heuristic against other concurrent heuristics.
The higher the value, the more important it is during resolution.
Invert Whether the score of this heuristic should be inverted.
This effectively samples the score curve backwards.
Score Curve Curve over which the heuristic values will be remapped.
Distance Settings
TBD TBD
Local Weight Β 
Use Local Weight Multiplier If enabled, this heuristic will be using a dynamic, per-point weight factor.
Local Weight Multiplier Source Whether to read the weight from Vtx or Edges points.
Local Weight Multiplier Attribute Attribute to read the local weight from.
Roaming Β 
UVW Seed Bounds-relative roaming seed point
UVW Goal Bounds-relative roaming goal point

Roaming seed/goal points are used as fallback in contexts that are using heuristics but don’t have explicit seed/goals; such as Cluster Refineβ€˜MST or Score-based refinements.