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Subdivide

PCGEx | Path : Subdivide

Create sub-points between existing points

The Subdivide Path nodes create new point between existing ones on a path. Define closure behavior, choose a subdivide method (Distance or Count), and specify an amount. Opt for blending options to refine subpoints further.


Paths
Paths which segments will be subdivided
Point Filters
Filter which segments will be subdivided.
Paths
Subdivided paths

Table of content


Properties


The index safety property controls how invalid/out of bounds input values are handled.

Safety method  
Ignore Invalid indices will be ignored and won’t be processed further.
Tile Index is tiled (wrapped around) the context’ valid min/max range.
Clamp Index is clamped between the context’ valid min/max range.
Yoyo Index bounces back and forth between the context’ valid min/max range.
Settings
Subdivide Method Method to be used to define how many points are going to be inserted between existing ones.
See Subdivide Method
Distance or Count Based on the method, specifies how many points will be created.
Blending This property lets you select which kind of blending you want to apply to the input paths.
See Available Blending Modules.

Subdivide Method

Method Description
Distance will create a new point every X units inside existing segments, as specified in the Distance property.
Smaller values will create more points, larger values will create less points.
Count will create X new points for each existing segments, as specified in the Count property.

Distance will create more uniform looking subdivisions, while Count is more predictable.


Available Blending Modules