Subdivide
PCGEx | Path : Subdivide
Create sub-points between existing points
The Subdivide Path nodes create new point between existing ones on a path. Define closure behavior, choose a subdivide method (Distance or Count), and specify an amount. Opt for blending options to refine subpoints further.
Paths
Paths which segments will be subdivided
Point Filters
Filter which segments will be subdivided.
Paths
Subdivided paths
Table of content
Properties
The index safety property controls how invalid/out of bounds input values are handled.
Safety method | |
Ignore | Invalid indices will be ignored and won’t be processed further. |
Tile | Index is tiled (wrapped around) the context’ valid min/max range. |
Clamp | Index is clamped between the context’ valid min/max range. |
Yoyo | Index bounces back and forth between the context’ valid min/max range. |
Settings | |
Subdivide Method | Method to be used to define how many points are going to be inserted between existing ones. See Subdivide Method |
Distance or Count | Based on the method, specifies how many points will be created. |
Blending | This property lets you select which kind of blending you want to apply to the input paths. See Available Blending Modules. |
Subdivide Method
Method | Description |
---|---|
Distance | will create a new point every X units inside existing segments, as specified in the Distance property.Smaller values will create more points, larger values will create less points. |
Count | will create X new points for each existing segments, as specified in the Count property. |
Distance
will create more uniform looking subdivisions, whileCount
is more predictable.