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Smooth

PCGEx | Path : Smooth

Smooth points properties and attributes

The Smooth node enhances path appearance. Customize closed paths, protect start and end points. Adjust global influence for overall smoothing. Use local influence to tailor per-point impact. Explore different smoothing types for varied effects.


Paths
Paths which points will be smoothed
Paths
Paths with updated points positions

Table of content


Properties


The index safety property controls how invalid/out of bounds input values are handled.

Safety method  
Ignore Invalid indices will be ignored and won’t be processed further.
Tile Index is tiled (wrapped around) the context’ valid min/max range.
Clamp Index is clamped between the context’ valid min/max range.
Yoyo Index bounces back and forth between the context’ valid min/max range.
Settings
Preserve Start If enabled, the first point will be unaffected by the smoothing
Same as if its local influence was 0.
Preserve End If enabled, the last point will be unaffected by the smoothing
Same as if its local influence was 0.
Influence Global influence.
This is used as a value to lerp the smoothed points properties with the unsmoothed one.
- 0 = Not smoothed
- 1 = Fully smoothed
Local Influence If enabled, the influence property is applied per-point using the specified attribute from the point being smoothed.
Smoothing This property lets you select which kind of smoothing you want to apply to the input paths.
See Available Smoothing Modules.

Smoothing modules


Moving Average

Index-based moving-average sampling

Radius

Radius & position-based sampling